Sunday, January 7, 2018

Classes

Cleric:

Men and Women from all Races may choose to take up the charge of the Light, or the beckoning of the Shadow. These Men and Women fight with both spell and mace. 



Clerics that join specific Orders can use edged weapons, or even learn limited Thief Skills. Clerics of the Church of the Holy Light cannot cast Harm Spells, and Clerics of the Cult of the Shadow cannot cast Cure Spells.
See the Basic Fantasy Role-Playing book for Class Details. 

Fighter: 

Fighters can be of any Race, and are the soldiers, guards, warriors, barbarians, knights, and more of the world. 

Fighters can wield any weapon, having trained extensively in multiple styles. Fighters that join specific Orders may enjoy additional training in a weapon or weapon type, gaining a +1 AB while wielding that weapon.

See the Basic Fantasy Role-Playing book for Class Details. 

 
Magic User:

Humans and Elves have harnessed the power of the arcane, and can use it to create or destroy. The energy of the elements course through the Magic User's blood. 

Magic Users that join specific Orders may be granted equipment or additional training in one particular type of spell. 


See the Basic Fantasy Role-Playing book for Class Details. 


Thief:

Thieves are cut-purses, cat burglars, con-men, thugs, treasure hunters, scouts, assassins, and more. They can be found in any wilderness or city. They can be greedy, filled with avarice, or they may be just trying to survive one more day and feed their families. They may have noble intent, to steal from the rich and to give to the poor.

Thieves that join specific Orders may obtain training in additional skills, access to different areas of a city, or may be gifted items that would be greatly beneficial to them and their pursuits.

See the Basic Fantasy Role-Playing book for Class Details. 

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Sub-Classes

The following are allowable Sub-Classes for use in Legends of Arynor. The links will bring you to the pdfs found here . Cleric:           ...